Archive for the ‘ Letter from the Producer ’ Category

Letter from the Producer, XIII (07/08/2011)

From the Lodestone: http://forum.square-enix.com/ffxiv/threads/15779

 

Hello everyone! Yoshi-P here with
another post for all you FFXIV-ers.

I apologize in advance for the
brevity of this letter, but wanted to inform you all right away that we are
planning to release patch 1.18 on July 21 (PST).

All that’s left is the
balancing and debugging of the two instanced raids. (There’s no guarantee all
future instances will fit the definition of “dungeon,” and it’d just be
ridiculous and flat out wrong to call something that isn’t a dungeon a dungeon,
right? But even a small party of people can raid a given location, dungeon or
otherwise. Just sayin’.) But things are preeetty tight, so there may be a 1- or
2-day delay.

Sorry to all of you who are waiting, but
we want to make sure the debugging is done right before releasing this content,
so bear with us just a bit longer. That’s it for now. Time to get back to
work!

See you soon!  ‘

 

It seems we have another 2 weeks ahead of us.  Hopefully 1.18 will be ready for us by then.

Letter from the Producer, XI (6/14/2011)

Here is a sample video of auto-attack to be implemented in Patch 1.18.

The original post from the Lodestone can be found at: http://forum.square-enix.com/ffxiv/threads/13462

Looks like they’re burning the midnight oil over there!

Letter from the Producer, IX (05/02/2011)

From the Lodestone  at http://forum.square-enix.com/ffxiv/threads/9220 by Naoki Yoshida on 5/2/2011

“Well, we are creeping up on Golden Week here in Japan—a weeklong vacation packed with some of Japan’s finest holiday offerings. But for now it’s still business as usual in the office for Yoshida and crew.

Patches 1.17 and 1.17a are good and done, and we’ve started work on the next patch—appropriately named 1.18.

1.18 is going to be relatively bigger than previous patches. This means that balancing is going to take more time than usual, and so we’re anticipating a somewhat longer period between patches. Even if we break off some of the content and release it ahead of time in a 1.17b patch (which me might!), 1.18 will still go live sometime in mid-June at the earliest. Sorry for that.

But good things come to those who wait! Dungeons designed for ranks 30 and 50 are on their way, and 1.18 will see the start of our reworking of the battle system, as we bring in some changes to that area.

Also, we’re planning to introduce various new encampments that will serve as quest hubs. We’re in the process of testing these now on our development servers, and I strong-armed one of the designers in charge into handing over some screenshots for me to post here.

From top to bottom, those are encampments in the Ul’dah, Limsa Lominsa, and Gridania regions. In this way, we’re going to gradually increase the number of public areas with quest hubs. We also have some beast tribe versions in the works, but it’s looking like those will have to wait until 1.19.

By the by, this is still under development, but here’s what the beast tribe equivalent is looking like.

I’ll continue to drop more details on future patch content on the Lodestone forums, and in these letters as well. Akihiko Matsui, our lead battle planner, will also be posting on the forums in the near future regarding some of the new battle concepts we have planned.

Come mid-May, the vanguards of the Grand Companies will be the first to brave Eorzea’s newly discovered dungeons. Their preliminary reports will be made available on the Grand Companies page on the Lodestone, so be sure to check it out!

Instanced dungeons will provide a means to further solidify the bonds of the Maelstrom, the Immortal Flames, and the Order of the Twin Adder. The Grand Companies are large-scale organizations that will play an active role in the events going on in Eorzea as they happen, so be on the lookout!

In my next letter, I’ll be sure to update the list of game changes. (Sorry it’s been so long…)

Until then! And for players in Japan, I hope you enjoy Eorzea over your Golden Week!

Oh, and one more thing, I’ve seen some auto-translations of some of my posts going up on the forums. A recent one concerning synthesis actually starting spreading some misinformation before our official translation came out. I know I post at crazy hours sometimes, and that there are time lags, but ask that you please refrain from posting these translations in the forums. Thanks, and talk to you again soon!”

Letter from the Producer, VI (03/16/2011)

‘ As you may have heard, northeastern Japan was recently struck by a devastating earthquake and tsunami. I would like to extend my heartfelt condolences to all affected by this great tragedy.

To do our part in the electricity conservation effort, we have temporarily taken our game servers offline. I apologize deeply for the inconvenience this causes all of you, and ask for your patience and understanding.

I would also like to thank all of the players who have offered words of support and sympathy on the FFXIV forums. I made a brief post myself, but would like to take this opportunity to do so formally and report on the current state of the development team.

Tokyo, where our development and operation teams are based, has suffered minimal damage from the earthquake and its after effects. We have confirmed the safety of all our team members, but there are those with family in the affected regions. Due to this, the concerns of the nuclear plants, and the ongoing aftershocks, we are not at our best.

The planned blackouts in the Kanto region have disrupted public transportation, preventing many from even making it to work. In addition, our French and German localization staff have left Tokyo at the urging of their respective embassies. For these reasons, and to allow our staff to focus on their safety and that of their families, I have decided to make adjustments to the development schedule.

We were working to release patches 1.16a and 1.17 by the end of March, but now anticipate a delay of one to two weeks. During this time, we will not only be making minor improvements, but also directing our efforts on laying the groundwork for future content.

I had intended to announce this in a future letter, but we will release information regarding the Grand Companies of Eorzea (what were referred to as “public companies” in previous posts) just before patch 1.17 goes live. We are currently readying a page dedicated to this exciting new feature, and hope to have it up on the Lodestone shortly.

Despite current conditions, we are doing all we can to release the patches and get you adventuring again as quickly as possible.

Talk to you again soon!

FINAL FANTASY XIV Producer/Director Naoki Yoshida ‘

I’m glad everyone is okay and I hope their families as well as everyone affected will get through this incident. yamatodamashii~! The tough, proud and resilient Japanese spirit will overcome!